Published on March 6, 2014 by

This was definitely the largest project I’ve yet undertaken in my work at Bethesda Softworks.

I was the primary editor for this trailer, and shepherded it from concept stage (with drawings) through animatics from the animators and temp gameplay footage all the way through to the final version with color correction and effects.

I was assisted by the very capable animation and art team at Bethesda Game Studios with the “dragon fight” shots, but all the gameplay footage in the latter half of the trailer is actually me playing the game. All in all a super-fun project to do and definitely my favorite trailer yet.

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